Submitted by LindenSeed on Thu, 2011-02-03 06:46
As some of you may know or may have had the fortune of participating, I occasionally make games that the whole community may play. During the Christmas season I had done treasure hunts where only one player was able to win the grand prize. Well in MarioDig, everyone had a chance to win.
I created a box in the ground, then filled it in random places and layers with mineral ores. Players were able to win lapis lazuli, diamond, gold, iron, and coal. Then I filled all the air spaces with smoothstone thus creating the digging area.
Submitted by Akintudne on Wed, 2011-02-02 09:49
So, I've (mostly) successfully migrated the website to the secondary server. I can't imagine that migrating the old map to the secondary server will be anywhere near as technically challenging.
Once that's complete, I'll be updating the primary server to Ubuntu Server, and installing dflemstr's server on it as is. When it is ready for building, you will be able to log on directly to the new map using the akintudne.dyndns.org URL. The migrations should happen on Thursday, with build rights following very shortly.
Submitted by Akintudne on Sun, 2011-01-16 11:40
So, we're in the process of tranferring from the no-longer-supported hMod (AKA hey0's mod) to Bukkit. We're using a pre-release version compiled by dflemstr. Expect a lot of expermentation over the next few days as we try to restore order to the fractured world.
Submitted by dflemstr on Mon, 2011-01-10 15:20
This is a vast amount of words, you might say. Sixty-five gigabytes ought to be enough for anybody. Well, in our case, it wasn't.
We ran out of disk space today, and the server crashed. Hooray.
I fixed the backup script to only keep the 20 last backups now, instead of the 116 backups we used to keep around.
The server is back online now. Hooray :D
Submitted by dflemstr on Sun, 2011-01-09 14:14
The Server has been updated to 1.0!
The new world is not yet open, but will be open after some large scale map editing.
Craftbook Mechanisms(Lifts, Doors, Gates, Bridges) are disabled [temporarily] due to update issues.
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